Pawn of Prophecy was entertaining high fantasy, but nothing special. It has all the necessary ingredients: gods who fought and split the world apart, sorcerers and magic, a magical orb that has been stolen, and a seemingly normal boy who will fulfill a prophecy (at least, it seems likely he will); and it tells a good story. I was mildly annoyed by the fact that through-out the entire book the main character, a teenage boy named Garion, is kept in the dark by the adults around him who all know more than he does. I kept thinking that we would finally learn more by the end of the book, but we didn’t – you have to read the sequel for that. Other than that, I was engaged in the story enough to keep reading and probably to read the next in the series.